REAL 360 PONG
*************
Final Score: 291

Gameplay: 28/50 
Originality: 12/30 
Sounds, music, and graphics: 32/50
Attention-grabbing: 5/10 
Polish: 9/10 

OVERALL:   86/150

COMMENTS: If you see a game by Brandon C you know that generally, it will be polished to a shine. 360 Pong is no exception. It's very professionally presented. But why my lowish score? I feel that getting a score about 20 will be immensely difficult due to the sudden, dramatic increases of speed of the ball each time you hit it and it becomes very difficult very quickly. Aside from this issue, this is really one of those "pick up and play, once a day" games that will only hold your attention for a couple of minutes or so at a time before quickly losing appeal. I can also vision gamers with very high scores will be hard to beat, and thus the appeal would shrink even further when people realise such scores are nearly unattainable. I cannot fault the presentation though... just the choice of game.

-----

Gameplay: 42/50 
Originality: 15/30
Sounds, music, and graphics: 44/50
Attention-grabbing: 7/10 
Polish: 10/10 

Total: 118/150

The varying sound effects and gorgeous graphics were nice. Control was smooth and collisions perfect. The only thing it's really lacking is a deep experience... which would be kind of silly to expect from an arcade game. This is quintessential time wasting right here! (That's a compliment)

-----

Game Name: Real 360 Pong

Gameplay: 20/50
Originality: 15/30
Sounds, music, and graphics: 40/50 (Lumping ok?)
Attention-grabbing: 5/10
Polish: 7/10

Total: 87

Comments:

Very well designed and drawn game. I have rated the gameplay low as i feel that the ball speeds up too quickly.

The sounds suited the game very well as the ball sounded like it was made from a material of sorts instead of just being a generic bounce noise.

The glow of the ball and paddle work together very well to make the game very nice to look at.

as it is basically a single player pong game the score for originality has been reduced a little.